Do you have two years of hot level design action under your belt working on published titles for PC or console? Antimatter Games is looking for awesome, experienced Level Designers to join our team working on UE4 games. These are permanent roles, based in our Cornwall office. We offer stability and excellent long-term prospects working in arguably the most beautiful part of the UK.
As one of our crack Level Designers, you’ll interact with the programming, design and art teams as well as with other Level Designers. We’re looking for people who want to be part of a team and make meaningful contributions to how our games look, feel and play.
DUTIES AND RESPONSIBILITIES
You’ll expertly create levels from the beginning to end (Whitebox/Block out through to final set dressing, lighting and bug fixing)
You will create Design Documents that inspire others about your plans for levels, areas, and gameplay features using images and text
You’ll be a part of the studio’s internal dialogues on various design issues
You’ll be adeptly giving critical feedback and suggestions to other Level Designers on their work.
You’ll have a credit on at least one released 3D game title on PC or Console
You’ll be able to demonstrate great knowledge of level design, pacing and gameplay flow
You’ll show an eye for, and knowledge of composition, lighting and set dressing
You will have two plus years of industry experience in Level Design specifically on PC Games or Console
You’ll have playable levels that can be shown as part of a Portfolio (Mod, Custom Maps, Released Game)
You will have strong team working skills
You will be a strong proactive communicator
We’d love you to have experience with Unreal Engine 4
We would particularly value your experience with multiplayer action games or 3D single player action-adventure games.
Ideally, you’ll have knowledge of 3ds Max, Maya or equivalent
Antimatter Games is Cornwall’s largest game development studio. We developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam. We are currently busy developing first-person tactical shooter ‘83 as well as working on a currently unannounced project.
Working for Antimatter means working on exciting and innovative video games every day! We have a strong company culture, where our employees are encouraged to have an excellent work-life balance. We want to support our team to become the best developers they can be, whatever their department.
At Antimatter Games we believe you can have your cake and eat it! You shouldn’t have to live in the city smog or endure hours of expensive public transport to make great video games. This position is an exciting opportunity to live in one of the most beautiful, idyllic places by the sea in the UK – where the cost of living is far better than the city – and to be part of a talented team as we continue to grow and work on ambitious projects!
Falmouth is home to our studio. It has been voted one of the top places to live in the whole of the UK, loved for its vibrant arts & creative atmosphere, with lots of great events being held throughout the year.
On weekends and evenings, our team can be found cycling, surfing, kayaking, swimming, beachcombing, walking, enjoying live music or capturing beautiful sights by camera. On rainy days you might find a friendly game of Dungeons & Dragons or a book to read by the fireplace. Sometimes we also play video games!
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