Principal Artist

Art & Level Design · Truro, Cornwall
Department Art & Level Design
Employment Type Full-Time
Minimum Experience Manager/Supervisor

Are you an experienced 3D artist looking for a new challenge? AntiMatter Games are looking for a Principal artist to work with external artists and our art team on our UE4 projects ‘83 and I.G.I.: Origins.


This role is an exciting opportunity for the right candidate to have a varied and impactful part in our studio working on two dramatic and interesting games with a passionate team.





  • You will oversee production of photorealistic art assets for our games
  • You will act as a key part of the liaison between teams to ensure asset delivery is effective and as expected by other teams.
  • As a key part of the feedback process, you’ll ensure our internal artists, and external partners have a clear understanding of what we are looking for, and how to achieve it.
  • You will act as a catalyst to research and experiment with new art tools and pipeline practices
  • You will have time to stay current and participate in asset creation
  • You will be key in the process of testing and working with artistic designs made using the game engine/software.
  • You’ll help our artists and other users with any challenges which arise when using development tools such as 3DS Max / Unreal / Substance
  • Identify, manage and evaluate external art partners.




  • At least one published title in an art role on either PC or console
  • A keen eye for art quality and technical knowledge pertaining to its presentation, optimization and implementation
  • A history of 3D game art production with a mindset geared towards individual deliverables
  • Experience and or understanding of working with art Outsourcers
  • Great communication skills in both written and spoken English
  • R&D experience working art pipelines and best practices.
  • A great ability to explain advanced art techniques to more junior team members
  • Experience or understanding of maintaining art development databases


  • Knowledge of asset delivery/review tools
  • Familiarity with JIRA
  • Knowledge of Substance/Quixel suite
  • A knowledge of version control systems and depot management



AntiMatter Games is Cornwall’s largest game development studio. We developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam.  We are currently busy developing first person tactical shooter ‘83 as well as working on a currently unannounced project. 

Working for AntiMatter means working on exciting and innovative video games every day!  We have a strong company culture, where our employees are encouraged to have an excellent work life balance. We want to support our team to become the best developers they can be, whatever their department.    

Based in waterside offices in Truro, the UK's most Southerly city, AntiMatter Games' offices are within a few minutes walk of Cornwall's shopping, culture and eating hub. Accessible by bus or train, and with private car parking, or for the more adventurous, you could kayak to work! Perfectly positioned to explore the tranquil South Coast or the crashing Atlantic North Coast, we offer an unrivalled life/work experience for those making games in the UK.

On weekends and evenings our team can be found cycling, surfing, kayaking, swimming, beach combing, walking, enjoying live music or capturing beautiful sights by camera. On rainy days you might find a friendly game of Dungeons & Dragons or a book to read by the fireplace. Sometimes we also play video games!

International Candidates Welcome. 

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  • Location
    Truro, Cornwall
  • Department
    Art & Level Design
  • Employment Type
  • Minimum Experience