Are you a Game Design professional comfortable working cross-discipline and supporting others in design? Do you enjoy transforming high level vision into design? Are you experienced in using Unreal Engine 4? All sound like you? Read on!
Here at Antimatter Games we are looking for a Senior Game Designer to join our growing team in the new year, working on '83. This is a permanent role, based in our Cornwall office. We offer stability and excellent long-term prospects working in a beautiful part of the UK.
Reporting to our Design Director, you’ll contribute to the studio's internal discussions on various design issues, devising design work, giving feedback and suggestions to others on design work. You will interact with other teams to contribute to best design practice. We’re looking for people who want to be part of a team and make meaningful contributions to how our games are experienced by our players.
Duties and Responsibilities:
You will collaborate cross-discipline to uphold and execute the Vision of the game.
You’ll communicate the game’s design to multi-discipline teams across the studio.
Provide support and mentor junior members of the team.
Present and deliver feedback to others regarding design issues.
Estimate and deliver work in a timely manner as scheduled and agreed.
You’ll have a minimum of three years’ experience in PC/Console design roles, with appropriate credits on PC or Console titles. Ideally in FPS or action/adventure/stealth game(s)
You’ll have extensive experience devising successful game design elements; including content, systems and mechanics design.
You will have solid knowledge of game design principles.
Superb communication skills
Passion for either Adventure/Stealth and or Shooter genres.
Experience with JIRA/Agile process.
Antimatter Games is Cornwall’s largest game development studio. We developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam. We are currently busy developing first-person tactical shooter ‘83 as well as working on a currently unannounced project.
Working for Antimatter means working on exciting and innovative video games every day! We have a strong company culture, where our employees are encouraged to have an excellent work-life balance. We want to support our team to become the best developers they can be, whatever their department.
Based in waterside offices in Truro, the UK's most Southerly city, AntiMatter Games' offices are within a few minutes walk of Cornwall's shopping, culture and eating hub. Accessible by bus or train, and with private car parking, or for the more adventurous, you could kayak to work! Perfectly positioned to explore the tranquil South Coast or the crashing Atlantic North Coast, we offer an unrivalled life/work experience for those making games in the UK.
On weekends and evenings, our team can be found cycling, surfing, kayaking, swimming, beachcombing, walking, enjoying live music or capturing beautiful sights by camera. On rainy days you might find a friendly game of Dungeons & Dragons or a book to read by the fireplace. Sometimes we also play video games!
For information on how we process your data, our data protection policy for candidates can be found here. https://bae25225-cf6b-435f-b433-5bc37c1bb661.filesusr.com/ugd/249ad1_f265a531218c49e6b089607c9c9da4ff.pdf
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