World Builder Environment Artist - All Levels

Art & Level Design · Truro, Cornwall
Department Art & Level Design
Employment Type Full-Time
Minimum Experience Experienced

Are you an Environment Artist/World Builder Looking for a change in 2021? AntiMatter Games are looking for all levels of World Builder, to work with our team on our UE4 projects ‘83 and I.G.I.: Origins in the new year from our Studio in Cornwall, UK. 


What will you be doing

  • Creating believable and authentic worlds using Unreal Engine 4.
  • Gathering and piecing together reference material to help recreate real world locations.
  • Define and maintain the right modelling and texture scale consistency across the world.
  • Use assets economically and creatively to get the best out of visuals and performance.
  • Working with or creating modular kits for white boxing purposes and beyond.
  • Co-ordinate with other team members to deliver a complete package to the player.
  • Help plan tasks and milestones in an ever-changing landscape.
  • Assist the Lead Artist with the definition and iteration of art pipelines, workflows and performance budget limitations.
  • Assist with the creation of additional art content creation such as buildings, props, materials.
  • Mentor junior artists and collaborate with other areas of the team to achieve high visual standards.


Who we are looking for

  • Great communicator and team player.
  • Experience of Unreal Engine 4.
  • Shipped at least one PC or next-gen console title.
  • Working knowledge of using both 2D and 3D graphics software (3DS Max and Photoshop / Quixel / Substance skills).
  • An understanding of material and asset blueprints.
  • Shipped at least one PC or next-gen console title.
  • Experience of working in a game engine such as Unreal 4.
  • Good understanding of most CG techniques and technologies.
  • Responds well to problem solving, seeking solutions and options.
  • A passion to deliver realistic style Levels and environments.


WHY ANTIMATTER?


Antimatter Games is Cornwall’s largest game development studio. We developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam.  


Working for Antimatter means working on exciting and innovative video games every day!  We have a strong company culture, where our employees are encouraged to have an excellent work-life balance. We want to support our team to become the best developers they can be, whatever their department.    


Based in waterside offices in Truro, the UK's most Southerly city, AntiMatter Games' offices are within a few minutes walk of Cornwall's shopping, culture and eating hub. Accessible by bus or train, and with private car parking, or for the more adventurous, you could kayak to work! Perfectly positioned to explore the tranquil South Coast or the crashing Atlantic North Coast, we offer an unrivalled life/work experience for those making games in the UK.


On weekends and evenings, our team can be found cycling, surfing, kayaking, swimming, beachcombing, walking, enjoying live music or capturing beautiful sights by camera. On rainy days you might find a friendly game of Dungeons & Dragons or a book to read by the fireplace. Sometimes we also play video games!


 

For information on how we process your data, our data protection policy for candidates can be found here. https://bae25225-cf6b-435f-b433-5bc37c1bb661.filesusr.com/ugd/249ad1_f265a531218c49e6b089607c9c9da4ff.pdf


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  • Location
    Truro, Cornwall
  • Department
    Art & Level Design
  • Employment Type
    Full-Time
  • Minimum Experience
    Experienced