Lead Level Designer

Art & Level Design · Truro, Cornwall
Department Art & Level Design
Employment Type Full-Time
Minimum Experience Senior Manager/Supervisor

Are you a Level Designer with a passion for process and a background supporting your peers? Are you a strong coach, an organised person with a great skill level in Level Design and Unreal Engine?


Do you want to work in a beautiful, low stress, team focused company with passionate developers on projects that will challenge your creativity? Then AntiMatter Games wants to hear from you!

 

Reporting to the Managing Director, and responsible for Leading our team of level designers across two projects, you’ll look to improve the way we do Level Design, and work with other Leads to make fantastic locations for our upcoming online first-person shooter ’83, and our first person cold-war spy thriller I.G.I.: Origins.

 

Responsibilities

 

 

  • Be the point person, key advocate and voice for Level Design in the studio.
  • Manage, support, mentor and develop, the Level Design team.
  • Contribute to the studio's internal dialogues on various design issues and giving feedback and suggestions to other Level Designers on their work.
  • Act as the key driver and agent of change to improve processes, prototype new tools, example levels and workflows for the Level Design department
  • Work close with other level designers and contribute to their development / help with mentoring.
  • Understand the high-level vision of the game and be able to translate the vision into level design standards that can be used by others to build all of the levels in the game.
  • Identify and manage risks within the schedule with Production.
  • Gather, process and appropriately implement feedback from internal and external playtesting
  • Scripting / Programming in the game engines code language
  • Create new tools using the game engines code language.
  • Create Designs proposals and implement designs in the game engine, using tools provided by the engine.
  • Create Content in the engine using given tools and 3D objects.
  • Test and correct designs made using the game engine/software.
  • Write documentation related to the designs, for support and training.

 

 

 

Skills and Knowledge

 

  • Experience leading and supporting other Level Designers in a Senior or Lead role
  • Outstanding passion for games and an interest in creating intriguing gameplay.
  • Excellent communication skills and organisational abilities
  • Possess a calm, methodical and logical approach to challenges and ambiguity.
  • Analytical approach to problem solving.
  • Ability to work under pressure to meet deadlines.
  • Enthusiasm for ongoing learning and self-development.
  • 3+ year experience using Unreal Engine 4 or equivalent engines.
  • An advanced understand of developer tools & software.

 

 

 

Required Experience

 

  • 4+ Years working experience as a Level Designer.
  • A minimum of one shipped PC/Console title in a Senior/Lead level design role
  • Extensive experience using level editing tools.
  • Extensive experience using node-based visual script logic.
  • Experience supervising a level design team or part of a team.

 

 

 

 

Why AntiMatter?

 

AntiMatter Games is Cornwall’s largest game development studio. We developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam.  

 

Working for Antimatter means working on exciting and innovative video games every day!  We have a strong company culture, where our employees are encouraged to have an excellent work-life balance. We want to support our team to become the best developers they can be, whatever their department.    


UK Employees will receive Private Health Insurance, a BUPA Cash Plan and subscription to PerkBox, which includes hundreds of perks, freebies and discounts on its platform.

 

Based in waterside offices in Truro, the UK's most Southerly city, AntiMatter Games' offices are within a few minutes’ walk of Cornwall's shopping, culture and eating hub. Accessible by bus or train, and with private car parking, or for the more adventurous, you could kayak to work! Perfectly positioned to explore the tranquil South Coast or the crashing Atlantic North Coast, we offer an unrivalled life/work experience for those making games in the UK.

 

On weekends and evenings, our team can be found cycling, surfing, kayaking, swimming, beachcombing, walking, enjoying live music or capturing beautiful sights by camera. On rainy days you might find a friendly game of Dungeons & Dragons or a book to read by the fireplace. Sometimes we also play video games!


International applicants welcome- Sponsorship available. 

This role will start remote during Covid and then be a local role, on site in our Truro Studio. Relocation provided. 

 

 

For information on how we process your data, our data protection policy for candidates can be found here. https://bae25225-cf6b-435f-b433-5bc37c1bb661.filesusr.com/ugd/249ad1_f265a531218c49e6b089607c9c9da4ff.pdf


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  • Location
    Truro, Cornwall
  • Department
    Art & Level Design
  • Employment Type
    Full-Time
  • Minimum Experience
    Senior Manager/Supervisor